- Super Mario Party Jamboree items list coverage includes 37 total items.
- Mushroom costs 3 coins and adds 5 to your roll.
- Mushroom Tickets cost 6 coins and can extend their effect across later turns.
- Board planning matters because some items are exclusive to specific boards.
- Coin control helps you preserve useful items without weakening your movement options.
Super Mario Party Jamboree Items List Overview
The Super Mario Party Jamboree items list contains 37 items, including familiar movement tools and board-specific options. Items return as an important part of party strategy, letting players improve movement, prepare for upcoming spaces, or create better opportunities during a board session.
The currently verified entries include Mushroom and Mushroom Tickets. Both items focus on movement, but they serve different purposes: the Mushroom provides a direct roll increase, while the Mushroom Ticket offers a similar effect with a chance to continue using it over multiple turns.
Some items are exclusive to certain boards, so an item list should be read alongside board layouts and event rules. A strong item is not automatically the best purchase in every match. Its value depends on your current coin total, position, turn order, and the spaces ahead.
Movement Items
- Improve your next roll
- Help reach nearby targets
- Useful when position matters
Board-Specific Items
- Appear only on certain boards
- May interact with local events
- Require layout awareness
Coin Management
- Purchases reduce your reserve
- Timing matters before key turns
- Avoid spending without a clear goal
| Item | Price | Verified effect | Best use |
|---|---|---|---|
| Mushroom | 3 coins | Adds +5 to your roll | Reaching a nearby target or improving immediate movement |
| Mushroom Tickets | 6 coins | Matches the Mushroom effect and may be used again for 2–4 more turns | Building longer-term movement value |
| Other listed items | Not specified | The reference confirms 37 total items but does not provide every name or effect | Check the board’s available item pool before planning |
Treat the Mushroom as a short-term movement purchase and Mushroom Tickets as a longer-term investment. The better choice depends on how many turns remain useful after the current roll.
A helpful reference for the broader game structure is the Super Mario Party Jamboree game guide, which organizes the game’s boards, minigames, modes, characters, and item information.
Verified Item Prices and Effects
The two confirmed entries show an important difference in item design. The Mushroom has a lower upfront cost and a clear immediate benefit. Mushroom Tickets cost twice as many coins, but they can potentially remain useful across later turns.
Neither item should be judged only by its price. A 3-coin purchase may be efficient when you need a precise movement boost now, while a 6-coin ticket may have greater value when the board position remains favorable for several turns.
| Item | Cost level | Immediate value | Extended value | Risk to your coin reserve |
|---|---|---|---|---|
| Mushroom | Low | High for one roll | Limited to the current use | Low |
| Mushroom Tickets | Moderate | Similar to Mushroom | May continue for 2–4 additional turns | Moderate |
| Unspecified items | Unknown | Not confirmed | Not confirmed | Cannot be rated without verified data |
Check Your Coin Total
Count the coins available before purchasing. A cheaper item can preserve flexibility for later opportunities, while a more expensive item should have a clear strategic purpose.
Read the Route Ahead
Look at the spaces, events, and likely destinations in front of your character. Movement items become more valuable when a small roll adjustment can change your next landing.
Compare One Turn Against Several Turns
Choose the Mushroom when the immediate roll is the priority. Consider Mushroom Tickets when the possible 2–4-turn extension can influence multiple future moves.
Protect Your Reserve
Do not spend every coin on items unless the purchase creates a meaningful positional advantage. Keeping coins available can give you more options later.
Mushroom Tickets have a higher cost, so buying them immediately before a major turn is not always correct. Confirm that future turns can still benefit from the item.
The most reliable purchasing rule is simple: buy for a defined objective. Examples include reaching a favorable space, improving your route toward a target, or maintaining pressure on a rival. Avoid buying an item only because your inventory has room.
How Board Context Changes Item Value
Super Mario Party Jamboree includes seven boards, with five new locations and two returning boards. Three boards must be unlocked, and the available routes, events, and space patterns differ from one board to another.
Because some items are board-exclusive, an item’s availability cannot be separated from the board you are playing. An item that looks ordinary in one match may become more useful when a board’s layout creates repeated opportunities for movement or special events.
| Board context | Item planning priority | Recommended approach |
|---|---|---|
| Open route with several branches | Position control | Save movement tools for turns where route choice matters |
| Short path to a major target | Immediate roll value | Consider the Mushroom if +5 can affect the next landing |
| Long session with many turns | Continued efficiency | Evaluate Mushroom Tickets for possible multi-turn value |
| Board with exclusive items | Availability checks | Review the local item pool before assuming an item can be purchased |
| Behind in position | Recovery potential | Spend only when the item can create a realistic route advantage |
Mega Wiggler’s Tree Party
Treat movement as a route decision. Identify whether a roll adjustment changes your next meaningful landing.
Roll ’em Raceway
Prioritize timing and distance. A movement item is most useful when it helps convert a turn into better board placement.
Goomba Lagoon
Check nearby spaces before spending. Immediate movement can matter more when the route ahead is compact.
Returning Boards
Do not assume older board knowledge explains every item interaction. Confirm the current rules and available item pool.
The item system is not identical in every location. Before purchasing, identify whether the current board has exclusive items or unusual event spaces that affect your route.
The same principle applies to the returning boards, Western Land and Mario’s Rainbow Castle. Familiar layouts may help experienced players, but current item availability and board rules should still guide each purchase.
Item Strategy for Different Match Situations
Item decisions become easier when you classify the match situation first. Players who are already near a favorable route may prefer to conserve coins, while players who need to recover position may accept a higher cost for a stronger opportunity.
The following strategy table is a practical framework rather than a ranking of every item. Only the Mushroom and Mushroom Tickets have confirmed effects in the available item data.
| Match situation | Preferred verified option | Why it can work | Main caution |
|---|---|---|---|
| Need a small immediate boost | Mushroom | Low price and +5 roll effect | The benefit is focused on the current use |
| Expect several useful turns | Mushroom Tickets | Possible reuse across 2–4 more turns | Costs 6 coins and depends on future value |
| Low coin reserve | Usually conserve coins | Preserves later choices | Passing on an item may reduce movement options |
| Strong board position | Save or buy selectively | You may not need to force movement | Avoid spending simply to maintain momentum |
| Trailing in position | Buy only with a clear route | A movement boost may create recovery potential | A purchase does not guarantee a better outcome |
A good item user also watches turn order. If another player acts before you, their movement may change the value of your planned route. Recheck the board state before committing to a purchase whenever the game gives you a chance to do so.
Use this quick decision rule:
- Buy the Mushroom when 3 coins can create a specific immediate advantage.
- Consider Mushroom Tickets when the next several turns are likely to remain strategically relevant.
- Hold coins when no item changes your route or objective.
- Reassess board-exclusive items before using general assumptions from another map.
The strongest item is the one that supports your next objective. Price, roll value, and future usefulness should be considered together rather than separately.
Before Buying an Item:
- Check your current coin reserve
- Review the spaces and route ahead
- Confirm whether the item is board-exclusive
- Decide whether the value is immediate or multi-turn
- Keep a clear objective for the purchase
What the Full Item List Should Track
A useful item database should record more than an item name. Because Super Mario Party Jamboree includes 37 items and some are tied to specific boards, each entry benefits from consistent fields.
When expanding an item reference, track the purchase price, exact effect, board availability, timing restrictions, and whether the item can be used more than once. This structure makes it easier to compare items without confusing confirmed information with general strategy.
| Recommended field | Why it matters | Example from verified data |
|---|---|---|
| Item name | Identifies the entry | Mushroom |
| Price | Shows the coin investment | 3 coins |
| Immediate effect | Explains the first use | Adds +5 to the roll |
| Repeat value | Shows whether later turns matter | Mushroom Tickets may continue for 2–4 turns |
| Board availability | Identifies exclusive access | Some items are exclusive to certain boards |
| Best use case | Connects data to strategy | Immediate movement or multi-turn planning |
For readers building their own notes, avoid filling unknown fields with guesses. The safest format is to mark information as unconfirmed until the game or a reliable reference provides the exact detail. This keeps the list useful for planning without turning assumptions into false item statistics.
A complete personal tracker can include:
- Item name and purchase price.
- Exact movement or event effect.
- Board or mode availability.
- Whether the item is single-use or repeatable.
- The turn situation where the item provides the most value.
- Any restrictions that affect timing.
Separate confirmed item data from strategic opinions. A clean list should show what an item does first, then explain when that effect is most useful.
The item system also fits into the game’s broader mode structure. Super Mario Party Jamboree includes Mario Party, Minigame Bay, Experience Party, Bowser Kaboom Squad, Koopathlon, and Party-Planner Trek. Item value may feel different depending on whether you are focused on a traditional board session, a challenge mode, or a specialized activity.
Super Mario Party Jamboree Items List FAQ
Q: How many items are in Super Mario Party Jamboree?
The available game reference confirms 37 items in total. Some items are exclusive to specific boards, so the complete selection can vary by location.
Q: How much does the Mushroom cost?
The Mushroom costs 3 coins and adds 5 to your roll. It is best suited to an immediate movement objective.
Q: What does the Mushroom Ticket do?
The Mushroom Ticket costs 6 coins and has the same basic effect as the Mushroom, with a chance to use the item again for two to four more turns.
Q: Are all items available on every board?
No. The available reference confirms that some items are exclusive to certain boards. Check the current board's item pool before planning around a specific purchase.
Use the verified item effects as a foundation, then adapt each purchase to the board route, coin reserve, turn order, and number of useful turns remaining.